The 2018 Adobe Design Achievement Awards official Judging panel announced

02 August 2018

"Thinking in Colors" by Mariska Hagendijk, Grafisch Lyceum Rotterdam. 2017 Finalist: Fine Art—Photography.

 

The 2018 Adobe Design Achievement Awards have been a record-breaking competition with over 8,000 student submissions received, from 94 countries around the world. Thanks to the help and participation of the Pre-Selection Panelists, a total of 2,454 Semifinalists were chosen to move forward to the final Judging round. Remember to take a look at all the student submissions and semifinalist entries showcased on the ADAA Live gallery here: https://www.adobeawards.com/live, and to check back in later this month for the Winners’ announcement!


At this point in the competition, the ADAA is pleased to announce the 2018 finalist Judges. Meet the panel of elite design professionals tasked with selecting the 2018 Adobe Design Achievement Awards finalists, winners, and honourable mentions. This year’s final judging will take place in the San Francisco Adobe headquarters, on 10 and 11 August.


Here are our category Judges for 2018:

 

Kristine Arth
Design Direct & Founder, Lobster Phone

 

 

Kristine Arth is a San Francisco-based graphic designer and branding expert, and is the founder and Principal Designer of Lobster Phone design studio. Arth has designed brand identities for global organizations such as PayPal, Nivea, Western Digital, Rivella and SodaStream, in addition to her work developing identity systems for start-ups such as Ori Systems, Loliware, Cobalt Robotics and the San Francisco Forest Bathing Club. In addition, Arth has contributed work for non-profits such as the San Francisco Civic Music Association, Spring Accelerator, International Design Excellence Award and Flying Carpet Festival.

Arth’s work has earned dozens of design awards from Red Dot, IDA, iF Design, IDSA, SPARK!, IDEA, Transform Magazine and The Dieline. She has also been featured in Businessweek, Wired, Brand Quarterly and The Design Kids, and has juried The One Show and IDEA. Arth was a keynote speaker at Brand New Conference and AIGA Y22, and presented at SF Design Week and Designation; she was a featured designer for Adobe Creative Campaign and is an on-going guest host for Adobe Live.

Prior to founding Lobster Phone, Arth was the Director of Brand at fuseproject, the eponymous design studio founded by Yves Béhar. During her 6+ years at fuseproject she built the brand practice from the ground up and led a team of international, multidisciplinary designers. Arth utilizes an immersive and collaborative design process to develop a visual language that feels authentic and emotional, then takes it one step further, building brand identities that carefully balance timelessness with bold, distinct visual expressions.

kristinearth.com

 

 

Forest Young
Global Design Principal, Wolff Olins

 

 

Forest is a designer and educator. At Wolff Olins, he leads design initiatives for the world’s most influential companies. He is also a critic in graphic design at the Yale School of Art. Prior to joining Wolff Olins, Forest was the Executive Creative Director at West, leading design across a portfolio of early stage companies alongside Allison Johnson. He is currently teaching one of CCA's inaugural courses — Future Design. His work has been exhibited at MoMA, the ROM and at numerous international biennials. He is the recipient of the highest design accolades, including the Cannes Gold Design Lion and the ADC Black Cube. He received his M.F.A. in graphic design in 2006 from Yale University, where he was awarded the Mark Whistler Prize.

wolffolins.com

 

 

Brian Singer
Principal, Altitude

 

 

Brian Singer is a San Francisco-based artist and designer who has received international attention for his provocative social projects such at TWIT Spotting (Texting while in Traffic) and The 1000 Journals Project. He has managed creative teams at both Pinterest and Facebook, and worked with companies such as Apple, Adidas, and Chronicle Books. He’s also won many awards, authored three books, and taught design in the grad program at Academy of Art University. Brian also served on the national board of AIGA, the professional association for design. IG and web: someguy.is

someguy.is

 

 

Mark Del Lima
Senior Design Lead, IDEO

 

 

Mark Del Lima is an IDEO designer who develops stories and UX for just about anything with which humans interact.

Mark has a BFA in two concentrations, Photographic & Electronic Imaging, from the University of Massachusetts, Dartmouth. His first job in California was at Apple Computer where he was part of the original development team for Final Cut Pro. He left to pursue work as a freelance visual designer and animator, working for nearly every creative agency in the SF Bay Area. He joined IDEO full time in 2010 and leads multidisciplinary teams tackling systemic challenges for the largest companies and foundations in the world. He also spent a year-long fellowship leading social impact and financial inclusion work for IDEO.org.

Drawing from a fine arts background and a love of fiction, he contributes design and animation to nearly every medium and is always looking for new opportunities for design narratives & expression. On the side, he co-founded Ersatz Film and has produced three distributed narrative features: Fruit Fly (2009), I Am a Ghost (2012), and Bitter Melon (2018).

ideo.com

 

 

Beate Fritsch
Senior Experience Designer, Lead at Adobe, Adobe

 

 

Beate got her beginnings in graphic design and illustration. Since then, she's worked as a UX, interface and visual designer (and more) for very large and very small corporations, run her own business, and has also been a solo freelancer.

At Adobe, she is the senior UX design lead on Project 1324.

She's designed software across all platforms: mobile and desktop, TV interfaces, as well as consumer device applications. Some of her more recent projects include designing for cloud apps, data visualizations, and machine learning.

Besides a strong background in UX, Beate has a keen eye for visual and motion design, and loves good typography.

thinknoisecreative.com | www.instagram.com/beafri63_sketching

 

 

Julio Martínez
Creative Director, studio1500

 

 

Julio was born in Mexico City, and started his career at Pentagram Design, where he worked on a broad range of projects before spinning off to co-found studio1500, a design agency in San Francisco. He received a BFA in Graphic Design from San José State University, where he is currently a Lecturer in the Department of Design. He is part of the AIGA National Diversity & Inclusion Task Force, and he also served as the Diversity Chair at the AIGA SF Board of Directors from 2012-2018. He is an avid illustrator.

studio1500sf.com

 

 

Gordon Silveria
Director of Digital Arts Education Technology, Academy of Art University

 

 

Native San Franciscan Gordon Silveria became an instructor in 1994, and has held numerous posts at the Academy, including Director of Illustration, Acting Director of Graduate New Media and 2D Animation, and Director of Alumni and Industry Outreach. As Director of Digital Arts Education Technology, he works with the Illustration, Fine Art and Jewelry and Metal Arts programs. He illustrated the best-selling children's math book The Greedy Triangle and holds an MFA in Sculpture and a BFA in Illustration from Academy of Art University.

gordonsilveria.com

 

 

Adriana Villagran
Engineer, Adobe

 

 

Adriana Villagran is a software engineer and visual artist living and working in San Francisco, CA. She received a BA in Art Practice at UC Berkeley, where she focused on drawing, painting, and mixed media installation. After finishing her undergraduate studies, she worked as a freelancer, dipping her toes in commission work, production art, and marketing & content management for local art galleries as well as individual artists. After building some basic websites for a few clients, she developed a love for coding and recognized the potential of a visual artist that can code. In 2016, she applied and was selected to participate in the first cohort of Adobe Digital Academy, which supports the transition of candidates from non-traditional backgrounds into tech careers. After a 12-week bootcamp program and subsequent apprenticeship at Adobe, she now works as a software engineer for Project 1324, a platform that supports, connects, and amplifies young emerging artists as a force for positive impact. She has exhibited her work nationally and continues to build upon her artistic portfolio, marrying traditional painting techniques with contemporary digital aesthetics and concepts informed by her interdisciplinary interests.

adrianavillagran.com

 

 

Christoffer Bjerre
Art Director

 

 

Chris is a multidisciplinary artist based in San Francisco with over a decade of experience in the Motion graphics industry.

chrisb.tv

 

 

Aimee Le Duc
Programming Committee Chair, San Francisco Camerawork

 

 

Aimee Le Duc, was born and raised in Salt Lake City, Utah. In 2003, Ms. Le Duc moved to San Francisco and received her MA in Visual Criticism from California College of the Arts (CCA) and her MFA degree in CCA’s Creative Writing program in 2004. She has held multiple esteemed positions in the Bay Area arts community including; Director of Exhibitions and Public Programs at Fort Mason Center for Arts and Culture, Galleries Manager at the San Francisco Arts Commission, Associate Director of Southern Exposure and Executive Director at Berkeley Art Center. Ms. Le Duc is also co-chair of SECA Board at SFMoMA and is on the board of directors for San Francisco Camerawork. Her critical writing appears in publications including Frieze, Sculpture, Contemporary Arts Quarterly, the Journal for Aesthetics and Protest, ArtPractical and Camerawork: A Journal of Photographic Arts.

www.sfcamerawork.org

 

Learn more about the ADAA here: https://www.adobeawards.com/

 

For inquiries, please contact:

Marnie G.-Vitullo

Programmes Manager